After a couple of days of rest, relaxation and being celebrated as heroes of Ten-Towns, the Gray Hands depart with some advice from Sir Barric, a paladin of Tyr who plans to depart a few days later with his companion Sir Lanniver. Sirac of Suzail, son of the famed adventurer Artus Cimber, asks the party to escort him to Waterdeep, he fears that more Frost giants will come seeking for him and he wishes to leave Bryn Shander to avoid bringing more attacks to its people. He tells them of a friend of his father who may know more about the artifact that the Frost Giants seek: the Ring of Winter.
A band of Reghed barbarians (tribe of the Bear) attack the party, they manage to scavange 2 days of dry rations from the defeated barbarians.
14 Mirtul, Dusk.
The party nears the mountain pass town of Hundelstone, and Fletch seeks to make contact with a Harper agent; he is informed that Harpers are diligent about their secrecy, and sends the half-elf thief off.
21 Mirtul, Late morning…
The Gray Hands arrive at Luskan, deciding to bypass the coastal fishing village of Fireshear to seek ship passage to Waterdeep. They have an unexpected "misunderstanding" with the Illuskan guards, one who claims that a "thief" is among the party; Kass is able to use her charm and fast-talk to convince the guards otherwise and to let them go; and soon the party decide to confront Fletch about his "compulsive streak of independence" that put the party in jeopardy; an understanding is reached to allow the Blackstaff and Jardwim to make a final judgment once the Hands return to Waterdeep…
The party soon settle in the sailors tavern of the Mermaids Teat, and they meet a stylishly dressed Chondathan; captain of the Moon Maiden, a caravel that leaves for Waterdeep in 2 days, they book passage for the stiff fee of 450 gold pieces, (Uso offers a 100gp deposit). Captain Osk Thunderhale shares stories of giant attacks along the Sword Coast.
5 of Kythorn, Mid-day.
After an uneventful journey hugging tight to the frigid waters of the northern Sword Coast, the party arrives in Dockward Waterdeep; they are then invited by Sirac to visit the noble family of Roaringhorn. They meet the archmage noble who gifts them with one magic item as payment for brining the son of Artus Cimber to his family safely. Sirac tells the party that Lord Zelraun Roaringhorn may know much lore about the Ring of Winter.
1,809 for each character